2. Equipment and Court
3. General Procedures
6. Team Membership
7. The Team
8. Adding New Players
9. Duties of the Captain
10. Match and Game Time Factors
11. The Match
12. Scoring and Marking
13. Beginning a Game
14. Team Game
15. Reporting Results (By mail and by E-mail)
16. League Statistics
17. Division Championships
20. Teams Withdrawing
21. Protest Procedures
23. Rules of Games
25. Rating System
1. Definitions of words used in this book
Alternate: A "locked in" member of a team who may be used in any match during league play.
Board: The governing body of the S.G.V.D.A.
board: the dart board
BUST: When a player scores more than his remaining total with three or less darts or leaves a score of one (1).
Chalk(mark): To keep score
Chalker: Scorer, Scorekeeper or Marker: The person keeping score.
Cork: The center of the dart board (Bullseye), To throw a dart at the center of the dart board.
Dead Eye (9 marks): In cricket, when a player in one turn throws each of their Game: The number of legs required to win a point in league play.
Hockey (OCHE)(TOE LINE) A line on the floor indicating the minimum throwing distance.
Leg: The smallest division of a game as required by league rules.
Match: The total number of games scheduled for one nights play between two (2) teams.
Neutral: Any member of the S.G.V.D.A. not directly affected by the decision at hand.
On: The first scoring turn of a game
One Day Substitute- A player who purchases a membership card for a particular match and their membership expires at the end of that day.
Option: When "Corking" the player with "the option" has the choice of throwing for the bull first or allowing their opponent to throw for the bull first.
Out: The last or finishing turn of a game.
Player: Any member of the S.G.V.D.A. participating in a match.
Roving Substitute: A temporary member who is not "locked in" on any team and may play for any team as a substitute.
S.G.V.D.A: San Gabriel Valley Dart Association
Straight Start: Commencing to reduce the score of a leg without the necessity of landing a dart in the outer ring (double ring).
Substitute: A temporary player used by a team for one night only and is not considered a permanent member of that team.
Team: The number of players required to satisfy league rules.
Temporary Member: A player who purchases a one season membership and is considered a legal member of a team.
Thrower: The player whose turn it is to throw.
2. Equipment and Court (click here to view layout)...(Back to top)
A. The sponsoring establishment shall be responsible for providing and maintaining a legal and adequate dart court as set forth in these rules.
B. Darts used in S.G.V.D.A. competition shall not exceed twelve (12) inches (30.5 cm) in length, nor weigh more than 50 gm per dart. Each dart shall consist of a recognizable point, barrel, and flight.
C. An acceptable bristle board secured to the wall within a legal court so the center of the board measures 5'8" from the floor plus or minus 1/4".
D. The dart board shall be a standard 18" bristle board, of the type approved by the A.D.O., and shall be of the standard 1-20 clock pattern
E. The scoring wedge indicated by twenty, must be the darker wedge, and shall be at the top center of the dart board.
F. No markings, other than the manufacturers advertising and such markings as are necessary to play the game shall be permitted on the surface of the bristle board.
G. Lights must be affixed in such a way as to brightly illuminate the surface of the bristle board, reduce to a minimum the shadows cast by the darts, and not physically impede the flight of the dart.
H. A two (2) foot wide strip of unimpeded floor space, must lead away from the front of the board for a minimum distance of ten (10) feet. There shall be a one (1) inch stripe marked on the floor at a distance of seven foot, nine and 1/4 inches from the front of the board (scoring surface), plus or minus 1/4".
I. On both sides of the toe line, there must be an additional unimpeded floor space of two (2) feet.
J. When more than one match is being played on dart boards mounted on the same wall, there shall be a minimum of six feet between the centers of the dart boards in use
K. A score board must be mounted within four feet laterally of the dart board and not more than at a 45 degree angle from the dart board.
L. Each sponsoring establishment shall provide a bulletin board or wall area for the exclusive posting of dart results and information. The board area must be large enough to post three 11"x17" notices without their overlapping.
M. Substandard equipment and/or layout of the playing area may result in a change of venue. Should substandard conditions be noted, when possible THE GAMES SHOULD BE PLAYED. A BOARD member should notified immediately. All opportunity should be given to correct the substandard conditions prior to the first game.
3. General Procedures (Back to top)
A. The Throw:
1. All darts must be thrown by, and from the hand.
2. A players turn (throw) shall consist of three darts, unless a leg/match is completed in a lesser amount.
3. A player may not touch a thrown dart that is in a scoring position until their turn is over. Should a player touch or move such a dart they will forfeit that turn and score 0 (zero) points for that turn.
4. Should a thrower have any portion of their feet or shoes past the hockey line during a throw, all darts so thrown shall count as a part of their throw, but any score made by said dart(s) shall be invalid and not counted. One warning by the opposing team captain will be considered sufficient before invoking this rule.
5. When in the attempt to throw a scoring dart the dart passes the hockey it shall be considered thrown and may not be re thrown. When during a throwers normal preparations to throw, a dart is dropped, regardless of the distance traveled it may be picked up and thrown.
B. Scoring a Dart (Back to top)
1. In order for a thrown dart to score, the point of the dart must be touching the bristle portion of the dart board.
2. For a dart to score it must comply to rule 3B-1 for five (5) seconds after the final dart is thrown.
3. Any dart bouncing off or falling out of the dart board shall not be re thrown and will score zero (0).
4. A darts score shall be determined from the side of the wire at which the point of the dart enters the dart board. In the event that it is impossible to determine the entry point of the dart, the higher score will be allowed.
C. Playing Procedures (Back to top)
1. Opposing players must stand at least two (2) feet behind the player at the hockey.
2. Players and scorers ONLY are allowed inside the playing area while a match is in progress
3. Should a player's dart(s) become damaged or lost during the course of a throw, that player shall be allowed up to a maximum of five (5) minutes in which to repair or replace the dart(s).
4. A maximum of two (2) minutes will be allowed for a thrower engaged in a match who is required to leave the playing area under exceptional circumstances. Abuse of this rule is grounds for protest.
5. If the delay exceeds the allotted time, the player shall forfeit that game.
4. Schedules (Back to top)
A. The Board shall determine the schedules and playing format for each division prior to the beginning each season and supply each team captain and sponsor with at least one copy of the schedule.
B. Schedules shall be arranged so that each team plays at least one home and one away match against every team in their division.
C. Whenever possible, teams from the same sponsoring establishment competing in the same division shall be scheduled to play against each other no later than the second week of the season.
D. In the event that a team's sponsoring establishment is no longer in the S.G.V.D.A., or for whatever reason it becomes necessary for a team(s) to move, that team(s) so affected will continue to follow the schedule set for their team(s) at the beginning of the season, at their new location.
E. A team voluntarily moving it's location during a season must reimburse it's original sponsor at a rate of $5.00 per remaining week, not to exceed the original registration fee for that season.
5. Divisions (Back to top)
A. The S.G.V.D.A. will be divided into divisions (at the discretion of the Board) according to the caliber of the players and the number of available teams in any given season.
B. The general rule shall be: The winner of each division shall be advanced to the next higher division (if applicable). The loser of each division shall be moved to the next lower division (if applicable). At the discretion of the Board.
C. The Board shall be the final authority in the assignment of teams to their divisions.